Immersive Media - New Content, New Channels, New Format
Offense is the art of advancing. In business, launching a new product, finding the right partner, entering a new market and attracting great talent requires a culture of innovation.
Wearables today are generation 1.0. Here’s what we think generation 2.0 needs to do.
Four-time Olympic medalist, IOC board member, and venture capitalist Angela Ruggiero talks change and innovation in sport.
Sports have the power to unite the world and display human potential. Let’s ensure the future of our industry is bright and that we can all take advantage of the power of technology to give sports the best possible trajectory of growth.
The recent surge of investment in esports has been making headlines around the globe, but for many potential stakeholders big questions still loom about what esports is and how it functions.
For more than 30 years, no technology has played a more important role in the evolution of the stadium experience than the video board.
We believe sport venues have the opportunity to fill a massive gap that will be left by failing retail locations.